Add an internal API to get a poisoned pointer.
The motivation is to make destroyed/moved-from objects cause crashes when they are accessed. PiperOrigin-RevId: 646229564 Change-Id: I68d9c189b542df0933af08f5ad63dc1f5764d856
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absl/base/internal/poison.cc
0 → 100644
absl/base/internal/poison.h
0 → 100644
absl/base/internal/poison_test.cc
0 → 100644
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